Korea Aerospace Industries (KAI) announced that it has signed a memorandum of understanding (MOU) with LG Electronics to jointly develop next-generation visual systems for flight simulators. The agreement was signed on October 20 at the Seoul International Aerospace & Defense Exhibition (ADEX 2025) held at KINTEX in Ilsan, Gyeonggi Province.
Attending the signing were KAI Executive Vice President and Head of the Future Convergence Technology Center Kim Ji-hong and LG Electronics Executive Vice President and Head of the ID Business Division Baek Ki-moon, along with representatives from both companies.
Under the MOU, KAI and LG will collaborate on a simulator visual system using micro-LED display technology. Moving away from traditional large-screen setups that rely on multiple projectors, the partners aim to set a new standard in domestic and international simulator markets by leveraging micro-LED’s high brightness, sharp contrast, and superior image clarity.
The partners also plan to jointly develop curved (concave) LED displays in the future. At ADEX, they showcased a flat micro-LED prototype as an initial step. The technology is expected to enhance immersion in training environments and simplify system architecture, improving maintainability.
A KAI spokesperson said the partnership will combine KAI’s simulator development experience with LG’s display expertise to deliver advanced training solutions and pursue global market opportunities.
At ADEX, KAI also unveiled XR (extended reality)-based battlefield visualization and MR (mixed reality) simulators, highlighting the evolution of command-and-control environments and simulator technology.
The XR battlefield visualization system uses AI to analyze data collected from satellites, drones, and other surveillance sources, converting it into a virtual visualized environment as a next-generation command platform expected to shorten commanders’ decision-making times. The MR simulator merges a real cockpit with computer-generated virtual environments to provide pilots wearing headsets with highly realistic training while addressing usability issues of traditional VR systems and reducing simulator footprint for easier installation.

